Overall in regards to the animation itself I feel to an extent this was a missed opportunity.This project
was supposed to be an opportunity for collaboration similar to Responsive last year, however
scheduling and poor time management revolving around CoP3 mean't what i produced felt rushed.
It did however provide a valuable insight into how to respond to client briefs however.
From my experiences talking to others who worked on this project I have built up a more solid network
of practitioners in which to collaborate in the future, particularly from illustration. Also, guiding those unfamiliar
with the pieces of software through the animation process over instant messenger has got me thinking
more about efficiency and workflow and made me reflect on my own approach to it.
Strengths
Weaknesses
- Efficiently worked around technical specifications and limitations in order to fit the brief.
- Responded and made effective changes to design and execution of my realisation based on client feedback.
- Felt very Xmassy.
- Offered advice and help to illustrators. (Networking connections.)
Weaknesses
- Didn't really push me creatively or in terms of my ability all that much.
- Final product could have had more time put into it, didn't feel finished.
- Limited animation.
- Missed opportunity at collaborative work.